102 Construct2 Create Card Game Templates
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102 Construct2 Create Card Game Templates
1) Create New Project.
Project Name=CardGameTemplates.
2) Insert Sprite Objects.
Create Object Group �Play� and insert objects SpriteCardPiece, SpriteCardLabel, SpriteCardFrame and SpriteCardHotSpot.
Name | SpriteCardPiece |
Layer | 0 |
Position | 150,300 |
Size | 100,100 |
Color (RGBA) | 0,250,150,255 |
HotSpot | Center |
Instance Variable | Name=SID, Type=Text |
Name | SpriteCardLabel |
Layer | 0 |
Position | 150,300 |
Size | 80,80 |
HotSpot | Center |
Instance Variable | |
Horizontal Alignment | Center |
Vertical Alignment | Center |
Name | SpriteCardFrame |
Layer | 0 |
Position | 150,150 |
Size | 100,100 |
Color (RGB) | 0,250,250,55 |
HotSpot | Center |
Instance Variable |
Name | SpriteCardHotSpot |
Layer | 0 |
Position | 150,150 |
Size | 10,10 |
Color (RGB) | 0,0,0,0 |
HotSpot | Center |
Instance Variable | Name=SID, Type=Text |
OUTCOME.
3) Make SpriteCardFrame and SpriteCardPiece as containers.
Container=SpriteCardFrame, Member=SpriteCardHotSpot.
Container=SpriteCardPiece, Member=TextCardLabel.
4) Add Behavior to Objects.
SpriteCardPiece Behavior=Drag Drop, Flash and Pin.
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